AI Insights · Timothy · April 2024
Top 5 Cartoon Fantasy Games on iOS in Ireland: Q1 2024
Explore the performance of the top 5 cartoon fantasy games on iOS in Ireland for Q1 2024, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top cartoon fantasy games on iOS in Ireland showcased diverse performance trends. Here's a closer look at the weekly downloads, revenue, and active user statistics for the leading titles, based on data from Sensor Tower.
Candy Crush Saga from King experienced a varied performance throughout Q1 2024. Weekly revenue peaked at approximately $37.4K in mid-February, with a slight dip to around $29.2K in early March. Weekly downloads saw a steady decline, starting from 1.3K in early January to around 770 by the end of March. Active users remained relatively stable, fluctuating between 14.6K and 16.3K, ending the quarter at approximately 15.6K.
Crossy Road by HIPSTER WHALE showed modest revenue, peaking at $65 in mid-January. Weekly downloads saw an initial decline, bottoming out at 296 in mid-February, but rebounded to 776 by mid-March. Active users followed a similar pattern, starting at 3.1K in early January, dipping to 2.3K by late February, and recovering to around 3.3K by mid-March.
QSWatermelon : Monkey Land had a notable presence with a peak in weekly downloads of 880 in mid-January, though this number dwindled to 137 by the end of March. Revenue remained minimal, peaking at $15 in early March. Active users showed a consistent decline from 11.8K in early January to approximately 7.5K by the end of the quarter.
Mario Kart Tour from Nintendo Co., Ltd. maintained steady performance with weekly revenue peaking at $296 in early February. Downloads started at 816 in the first week of January but dropped to 208 by early March, before slightly rebounding to 315 by the end of March. Active users saw a gradual decline from 4.3K at the beginning of January to 3.4K by mid-March.
Finally, Pokémon GO by Niantic, Inc. showed significant revenue spikes, particularly in mid-February with a peak of $17.7K. Downloads fluctuated, starting at 415 in early January, peaking at 703 by mid-March, and ending the quarter at around 280. Active users remained robust, generally increasing from 23.3K in early January to 24.7K by the end of March.
These insights, sourced from Sensor Tower, reflect the dynamic nature of the mobile gaming market in Ireland. For more detailed analysis and data, visit Sensor Tower's comprehensive reports.